![]() You need lots of plebs as they do all the manual labour – farming, mining and producing goods in factories. The game, essentially, is a constant balancing act. All of these classes live in their own type of accommodation, they all do different jobs and they all require different degrees of resources to maintain happiness. ![]() There are Plebs (lower class), Equites (Middle Class) and Patricians (Nobility). In Caesar IV your population is split into three different, distinct classes. So we arrive at the first major difference between Caesar IV and Caesar III. It's like an ever growing web of buildings, all interconnected, reliant on one another and most importantly, reliant on a work force to perform the jobs. The vast array of different types of buildings all require other buildings to function properly. What really distinguishes Caesar IV from other city builders is the level of detail that has gone into the development. This is critical because, as with the real world, nothing can exist without money. To accomplish this task you will need to use a wide range of buildings that all work together to create a functioning economy. Your task is to build up a thriving city that is able to make money, trade with other Roman cities and defend itself. You start out with nothing, just a flat piece of land that contains resources such as a farmable fields, mines and trees. Caesar IVCaesar IV is very similar in many ways to SimCity.
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